| United States Patent Application |
20050119061
|
| Kind Code
|
A1
|
|
Ghahraman, Carlin
|
June 2, 2005
|
Four dimensional billiards
Abstract
A Playing surface (12) that introduces "movement" or "motion" as a fourth
dimension to the traditional game of billiards by altering the natural
inertia of the billiard balls is disclosed. In one embodiment of the
playing surface (12), "motion" is introduced through turning or rotating
of a portion (22) of the playing surface (12) of the billiards table (10)
in the same plane as the playing surface. By affecting introducing a new
element that would affect the inertia of the balls, players would then be
required to not only make judgments about the distance, angle and force
that the cue ball should strike the target ball, but must also consider
how those factors may be effective by the introduction of an element that
may alter the typical movement of the balls. Accordingly, players will be
faced with moving targets, moving obstacles and the possible redirection
and/or change in speed of the target balls as they attempt to hit the
balls into the pockets of the table.
| Inventors: |
Ghahraman, Carlin; (Danville, CA)
|
| Correspondence Name and Address:
|
Jennifer H Hamilton
The Eclipse Group
10453 Raintree Lane
Northridge
CA
91326
US
|
| Serial No.:
|
505714 |
| Series Code:
|
10
|
| Filed:
|
August 24, 2004 |
| PCT Filed:
|
February 25, 2003 |
| PCT NO:
|
PCT/US03/06015 |
| U.S. Current Class: |
473/16 |
| U.S. Class at Publication: |
473/016 |
| Intern'l Class: |
A63D 015/00 |
Claims
1. A gaming device, the gaming device comprising a playing surface, the
playing surface having a stationary surface portion and a movable surface
portion and where the stationary surface portion has a stationary top
face and the movable surface portion has a movable top face, the
stationary top face of the stationary surface portion and the movable top
face of the movable surface portion lie approximately in the same plane.
2. The gaming device in claim 1, where the movable surface portion is
capable of rotating.
3. The gaming device in claim 2, where the rotation of the movable surface
portion is circular.
4. The gaming device in claim 2, where the rotation of the movable surface
portion is elliptical.
5. The gaming device of claim 1, where the playing surface is generally
rectangular in shape.
6. The gaming device of claim 1, where the playing surface is generally
circular in shape.
7. The gaming device of claim 1, where the movable surface portion is
generally rectangular in shape.
8. The gaming device of claim 1, where the movable surface portion is
generally circular in shape.
9. The gaming device of claim 1, where the stationary surface portion has
at least one opening and the at least one movable surface portion is
designed to fit within the at least one opening of the stationary surface
portion.
10. (canceled)
11. (canceled)
12. (canceled)
13. The gaming device of claim 1, where the movable surface portion
operates at a low velocity.
14. The gaming device of claim 1, where the movable surface portion
operates at a high velocity.
15. The gaming device of claim 1, where the playing surface is located on
a billiard table.
16. (canceled)
17. A playing surface used in a game of billiards and played with billiard
balls, the playing surface comprising a means capable of affecting the
movement of the billiard balls on the playing surface, wherein the
affecting means is an electromagnetic force.
18. A playing surface used in a game of billiards and played with billiard
balls, the playing surface comprising a means capable of affecting the
movement of the billiard balls on the playing surface, where the
affecting means is an electrostatic force.
19. A playing surface of claims 17 where the affecting means alters the
inertia of a moving object on the playing surface.
20. A playing surface of claim 18 where the affecting means alters the
inertia of a moving object on the playing surface.
21. (canceled)
22. (canceled)
23. (canceled)
24. (canceled)
25. (canceled)
26. (canceled)
27. A method capable of affecting the movement of billiard balls on the
playing surface of a billiards table, the method comprising affecting the
inertia of the billiard balls by moving a portion of the playing surface
of the billiards table, where the moving portion of the playing surface
affecting the inertia of the billiard balls is located in the same plane
as the playing surface.
28. A method capable of affecting the movement of a billiard balls on a
playing surface of a billiards table, the method comprising affecting the
inertia of the billiard balls by applying an electromagnetic force to a
portion of the playing surface of the billiards table.
29. A method capable of affecting the movement of a billiard balls on a
playing surface of a billiards table, the method comprising affecting the
inertia of the billiard balls by applying an electrostatic force to a
portion of the playing surface of the billiards table.
30. The method of claim 25, further including continuously moving the
portion of the playing surface.
31. The method of claim 25, further including intermittently moving the
portion of the playing surface.
32. The method of claim 25, further including controlling the motion of
the moving portion of the playing surface through a controller.
33. The method of claim 25, wherein the controller is capable of varying
the speed of the moving portion of the playing table.
34. A gaming device, the gaming device comprising a playing surface for
use in the game of billiards, the playing surface having a stationary
surface portion and a movable surface portion and where the stationary
surface portion has a stationary top face and the movable surface portion
has a movable top face, the stationary top face of the stationary surface
portion and the movable top face of the movable surface portion lie
approximately in the same plane.
35. The gaming device in claim 34, where the movable surface portion is
capable of rotating.
36. The gaming device in claim 34, where the rotation of the movable
surface portion is circular.
37. The gaming device of claim 34, where the stationary surface portion
has at least one opening and the at least one movable surface portion is
designed to fit within the at least one opening of the stationary surface
portion.
38. The gaming device of claim 34, where the movable surface portion
operates at a low velocity.
39. The gaming device of claim 34, where the movable surface portion
operates at a high velocity.
Description
RELATED APPLICATION
[0001] This application claims priority of U.S. provisional patent
application Ser. No. 60/359,416, filed on Feb. 25, 2002, which is
incorporated by reference into this application.
BACKGROUND OF THE INVENTION
[0002] 1. Field of the Invention
[0003] This invention relates to a new sport similar to the traditional
game of billiards. In particular, the invention provides additional
elements and complexities to the traditional game of billiards.
[0004] 2. Related Art
[0005] As a sport, today's billiards is viewed by the public as a very
low-key game. Unlike other sports, billiards championship events do not
draw much attention from the public. Any observer of a billiards
championship competition will notice that the games have become much
shorter in duration and easier to complete. A top champion usually
finishes the game fairly quickly. The competitors' skills have advanced
highly, while the standards of the game have remained static. Once a
player starts the game, it is very likely that he or she will place the
balls in the pockets with no effort--so much so that winning or losing
has come down to just a few small errors by a participant in the last
moments of a game. As a consequence, watching these games has become
somewhat boring and monotonous, and because of this, public participation
is extremely low as compared to other sports. To attract public interest
and open new opportunities for participation in the game and championship
competitions, the game of billiards must somehow become more exciting and
challenging, with a view to eventual commercial gains.
[0006] A typical game of billiards consists of a standard set of fifteen
(15) game balls that are identical to one another in size and mass, and a
sixteenth (16.sup.th) ball, the cue ball, usually of the same size and
mass as the game balls. However, with automatic vending-machine type
billiard tables the cue ball is slightly larger than the game balls to
enable the return of the cue ball in the event that it inadvertently
falls into one of the game table pockets.
[0007] The underlying object of traditional billiards is to knock the game
balls into the pockets of the game table by way of an impact initiated by
the cue ball. Variations of the game of billiards may include utilizing a
number of game balls that is different than fifteen (15), changing the
initial setup of the balls, adding any number of additional balls at
various locations around the table or utilizing similar and dissimilar
ball shapes and weights. Additionally, the markings on the balls may be
altered from the standard numbering of 1 through 15, where the first
eight balls are of various solid colors and the remaining seven are
striped with various colors. For example, the markings on the balls may
be altered to simulate other sports or sports paraphernalia. And finally,
the ordering scheme in which the game balls are to be knocked into the
game table pockets may be altered.
[0008] In analyzing traditional billiards, regardless of the variations
described above, the game is technically based on three elements or
dimensions: (1) distance, (2) angle, and (3) force. In other words, the
three technically variants are the distance of the ball from the target,
the angle of the ball in relationship to the target, and the force behind
the ball provided by the player to drive the ball to the target. To the
masters, handling these three elements has become too easy. Players at
the championship levels have mastered the technique of handling these
elements. To make the game more complicated, a new element or a new
dimension must be added to the game. Once this is accomplished, the game
will become more challenging to play and more interesting to watch.
SUMMARY OF THE INVENTION
[0009] A playing surface that introduces "motion" as a fourth dimension to
the traditional game of billiards, by altering the natural inertia of the
game balls during play is disclosed. A basic technique for altering the
inertia of the balls is to place a portion of the playing surface in
continuous motion Unlike traditional rectangular style billiards table
with a solid surface, the playing surface may be a rectangular style
billiards table having a portion of the surface designed to move in the
same horizontal plane as the playing surface.
[0010] By way of example, one portion of the playing surface could act as
a turntable that would rotate at variable speeds in both the clockwise
and counter-clockwise direction, turning only that portion of the playing
surface and delivering movement to the game. Thus, those billiards balls
that are situated, or come to rest, on the moving section, will continue
to move about that section of the table at the speed in which the
underlying surface is moving. Players would then have to factor in the
relative movement of those balls resting on the moving portion of the
playing surface when attempting to hit target balls into the pockets of
the table. Accordingly, players will be faced with moving targets and
moving obstacles as they attempt to hit their target balls.
[0011] Alternatively, the moving portion of the playing surface could move
at a velocity that would not allow the balls to stop on the moving
surface, but would instead change the direction of the balls or alter the
speed of the balls as they pass over the moving surface. In addition to
having a portion of the playing table in motion, the movement of the
balls may also be altered through electrostatic and electromagnetic
forces applied to various portions of the playing surface. In this
embodiment, the composition of the balls may need to be alter to respond
to the electrostatic and electromagnetic forces applied to the playing
surface. And finally, the balls themselves could be altered, through the
use of a battery or other electrical source, to put or maintain the balls
in motion.
[0012] Other systems, methods, features and advantages of the invention
will be or will become apparent to one with skill in the art upon
examination of the following figures and detailed description. It is
intended that all such additional systems, methods, features and
advantages be included within this description, be within the scope of
the invention, and be protected by the accompanying claims.
BRIEF DESCRIPTION OF THE FIGURES
[0013] A more complete appreciation of the invention and many of the
advantages thereof will be readily obtained as the same becomes better
understood by references to the detailed description when considered in
connection with the accompanying drawings. The components in the figures
are not necessarily to scale, emphasis instead being placed upon
illustrating the principles of the invention. In the figures, like
reference numerals designate corresponding parts throughout the different
views.
[0014] FIG. 1 is a perspective view of a billiards table of one embodiment
of the invention;
[0015] FIG. 2 is an exploded perspective view of billiards table of FIG.
1, illustrating the cushioned frame removed from the playing table; and
[0016] FIG. 3 is an exploded view of the playing table illustrated in FIG.
3.
DETAILED DESCRIPTION
[0017] Turning now to the detailed drawings, FIG. 1 illustrates a a table
and/or billiards table 10 having a playing surface that provides for the
addition of a new complexity to the traditional game of billiards by
providing for a playing surface on the billiards table 10 that alters the
inertia of the billiards balls while in motion or after the balls have
come to rest on the playing surface. Although the playing surface is
described in relation to a billiards table, other games utilizing moving
objects on a stationary playing surface may be similarly modified to
alter the inertia of the moving objects on the playing surface while the
objects are at rest or in motion.
[0018] While the playing surface or table may be modified in many
different ways to add the additional complexity of altering the
direction, speed and other movements of the balls in the game of
billiard, FIG. 1 illustrates an example embodiment of the playing
surface. In this embodiment, the inertia of the moving balls may be
altered by setting a portion of the playing surface in continuous or
intermittent motion, at variable or constant speeds. One skilled in the
art will, however, appreciate that the inertia of billiards balls, or
other similar type of moving balls, may be altered in a number a
different ways. In addition to mechanically altering the playing surface
so that a portion of the surface may move, the composition of the balls
may also be altered to respond to electromagnetic or electrostatic forces
that may be applied at various locations on the playing surface of the
table. Alternatively, the balls themselves may incorporate or include a
power source, such as a battery, to self-propel the balls. The means for
self propelling may including utilizing a electrostatic force, a
electronmagnetic force and/or a mechanical force. Using these different
techniques, the inertia of the moving balls may be altered by changing
either or both the speed or direction of the balls in motion and/or at
rest.
[0019] FIG. 1 illustrates an example embodiment of the playing surface on
a billiards table 10. The billiards table 10 of FIG. 1 has the playing
surface 12, padded edged frame members 14 surrounding the playing surface
12 from which the balls (not shown) m ay rebound, and pockets 16 to
receive the balls during p lay. The playing surface 12, edged frame
members 14 and pockets 16 are all supported by table legs 18.
[0020] The playing surface 12 includes at least two separate pieces: (1)
the main or stationary surface 20 having a top face 21 (hereinafter the
stationary top face 21); and (2) a supplemental or moving surface 22 also
having a top face 23 hereinafter the moving top face 21). The stationary
surface 20 and moving surface 22 may be designed and positioned relative
to one another to form a standard playing surface 12 for a traditional
game of billiards. While the standard playing surface 12 is typically
rectangular in shape, the invention may also be incorporated into a table
of varying shapes, such as circular, square or other similarly shaped
tables.
[0021] As illustrated in FIG. 1, the stationary top face and the moving
top face are generally found in the same horizontal plane with one
another to create a smooth playing surface. However, one skilled in the
art will recognize that the moving top surface may be positioned below or
above the stationary top surface of the stationary surface. If positioned
under the top surface, the movement of the balls may be altered through
fiction or other similar manner.
[0022] As illustrated in FIGS. 1-3, in an example embodiment of the
playing surface 12, the stationary surface 20 is depicted similar to a
regular billiards table except that it has a round or circular opening
located at one point along the surface 20. As illustrated in FIGS. 1-3,
in this embodiment, the opening is located in the middle of the main
surface 20. One skilled in the art will recognize that the position and
number of the moving surfaces may vary in alternative embodiments. The
moving surface 22 is then designed to have a surface area corresponding
in size and shape to the opening in the stationary surface 20. The moving
surface 22 may then be positioned within the opening on the stationary
surface 20, such that the stationary top surface 21 of the stationary
surface 20 and moving top surface 23 of the moving surface 22 are
generally in the same horizontal plane, to form a smooth playing surface
12. Both the stationary and moving surfaces 20 and 22 may be supported by
legs 18, which may also act as support legs 18 for the billiards table
10. The moving surface 22 may also be supported by support by alternative
means, such as a pedestal 24 or other like support structure, or may be
secured directly to the stationary surface 20 of the billiards table 10
by ordinary fastening mechanisms (not shown).
[0023] The stationary surface 20 does not move during play. The moving or
supplemental surface 22, however, is designed to moving or rotate. When
the moving surface 22 is circular, the surface 22 may be designed to
rotate in the counter-clockwise or clockwise direction at predetermined
or varying speeds in the plane of the playing surface 12. In addition to
being circular in shape, the moving surface 22 may also be designed of
other geographic shapes and sizes. For example, the moving surface 22 may
be generally rectangular or square and may rotate in an elliptical
manner, similar to a conveyor belt, moving the balls in a forward or
backward direction.
[0024] Rotation of the supplemental or moving surface 22 may accomplished
by the use of gears or a gear train driven by an electric motor (not
shown), of the type generally known in the art. The motor may be a single
speed or variable speed motor and may be connected to the moving surface
22 in a manner that provides for the controlled movement of the moving
surface 22 relative to the stationary surface 20. An electronic
controller (not shown) or microprocessor may a Iso be used to control the
speed of the motor, which may give the players the capability of varying
the speed and direction of the motor, while allowing for continuous,
random or intermittent motion control.
[0025] The process performed by the electronic controller in controlling
the speed of the motor may be performed by hardware or software. If the
process is performed by software, the software may reside in software
memory (not shown) in the electronic controller. The software in software
memory may include an ordered listing of executable instructions for
implementing logical functions (i.e., "logic" that may be implement
either in digital form such as digital circuitry or source code or in
analog form such as analog circuitry or an analog source such an analog
electrical, sound or video signal), may selectively be embodied in any
computer-readable (or signal-bearing) medium for use by or in connection
with an instruction execution system, apparatus, or device, such as a
computer-based system, processor-containing system, or other system that
may selectively fetch the instructions from the instruction execution
system, apparatus, or device and execute the instructions. In the context
of this document, a "computer-readable medium" and/or "signal-bearing
medium" is any means that may contain, store, communicate, propagate, or
transport the program for use by or in connection with the instruction
execution system, apparatus, or device. The computer readable medium may
selectively be, for example but not limited to, an electronic, magnetic,
optical, electromagnetic, infrared, or semiconductor system, apparatus,
device, or propagation medium. More specific examples "a non-exhaustive
list" of the computer-readable medium would include the following: an
electrical connection "electronic" having one or more wires, a portable
computer diskette (magnetic), a RAM (electronic), a read-only memory
"ROM" (electronic), an erasable programmable read-only memory (EPROM or
Flash memory) (electronic), an optical fiber (optical), and a portable
compact disc read-only memory "CDROM" (optical). Note that the
computer-readable medium may even be paper or another suitable medium
upon which the program is printed, as the program can be electronically
captured, via for instance optical scanning of the paper or other medium,
then compiled, interpreted or otherwise processed in a suitable manner if
necessary, and then stored in a computer memory.
[0026] When the supplement or moving surface 22 is operated a low
velocity, those billiards balls (not shown) that come to rest on the
moving surface 22 of the table 10 will continue in motion with the
movement of the moving surface 22 once the balls come to rest.
Accordingly, this adds an additional dimension to the typical game of
billiards by requiring players to factor in the relative movement of the
target ball or the relative movement of other billiards balls in relation
to the target ball when playing the game. While the invention is
described as having at least one portion of the table in continuous
motion, it is appreciated that the invention may also be designed to have
at least one portion of the table capable of moving intermittently, at
select times.
[0027] Alternatively, the moving surface 22 may be operated a high
velocity, which would prevent the balls from stopping on the moving
surface 22. In this case, balls that come in contact with the moving
surface 22 may be redirect, or the speed of the balls may be increased or
altered as they move across the moving surface 22.
[0028] Generally, the normal playing surface 12 is a green woven cloth
which can be adhered to or moulded on the top surface of the table. While
the surface of other billiards tables may be made of several surfaces
joined together, the green woven cloth is placed continuously over the
top surface to give the appearance that the playing surface 12 is one
piece.
[0029] Unlike traditional billiards tables 10, the woven cloth that is
affixed or moulded to the playing surface 12 may be separately placed on
the stationary and moving surfaces 20 and 22. By placing the cloth
separately on the stationary surface 20 and the moving surface 22, a
slight break in the playing surface 12 between the stationary and moving
surfaces 20 and 22 of the billiards table 10 is created. The break,
however, will be only of a distance that will allow the stationary
surface 20 and moving surface 22 to rotate relative to one another
without touching the other surface, or, if touching, the rubbing of the
surfaces 20 and 22 against one another will not create enough friction to
hinder the motion of the moving surface 22.
[0030] While the figures illustrate only one supplemental or moving
surface 22, the playing surface 12 of the table 10 may include a number
of rotating surfaces 22 located a different positions in the playing
surface 12 and may be controlled through the use of one or more motors
and/or controllers.
[0031] In operation, a user would turn on the motor either directly,
through an on/off switch, or through a controller. Once on, the motor
will set the moving parts of the table in motion. The game would then be
played in a similar manner as the traditional billiards except that it
requires greater technical expertise since the moving portion of the
table may alter the speed and direction of the movement of the balls.
Depending upon the speed of the motor, the movement of the moving surface
may alter the speed and direct of the balls while either resting or in
motion. This added complexity demands higher skills from the players. New
skills will be required to master this game and new rules may even
develop therefrom.
[0032] While various embodiments of the invention have been described, it
will be apparent to those of ordinary skill in the art that many more
embodiments and implementations are possible that are within the scope of
this invention.
* * * * *