| United States Patent Application |
20140316546
|
| Kind Code
|
A1
|
|
Walsh; Ryan
;   et al.
|
October 23, 2014
|
Method And System For Direct Additive Manufacturing From An Advertisement
Abstract
A method and system form physical objects from digital files generated
from transactions carried out on internet enabled devices. The system
comprises: (a) an internet enabled device capable of receiving an
advertised offer and transmitting communications from a user regarding a
purchase based upon the advertised offer; (b) a digital rendering device
capable of forming a physical object from a digital file containing user
specified instructions; (c) a vendor capable of receiving information
regarding the purchase and providing the digital file in a downloadable
format; (d) a payment processor capable of (i) receiving monetary funds
transfer authorization from the user, (ii) effecting the monetary funds
transfer, (iii) issuing a communication to the vendor when the monetary
funds transfer is successfully effected, and (iv) transferring at least a
portion of the monetary funds to the vendor. The digital rendering device
can be a three-dimensional printer or an additive manufacturing device.
| Inventors: |
Walsh; Ryan; (Aurora, IL)
; Falesch; Alex J.; (Oswego, IL)
|
| Applicant: | | Name | City | State | Country | Type | BLACKNIGHT HOLDINGS, LLC | PLAINFIELD | IL |
US | | |
| Family ID:
|
51729610
|
| Appl. No.:
|
14/027035
|
| Filed:
|
September 13, 2013 |
Related U.S. Patent Documents
| | | | |
|
| Application Number | Filing Date | Patent Number | |
|---|
| | 61813611 | Apr 18, 2013 | | |
|
|
| Current U.S. Class: |
700/98 |
| Current CPC Class: |
G06F 17/50 20130101; G06Q 20/40 20130101; Y02P 90/30 20151101; G06Q 30/0621 20130101; G06Q 50/04 20130101; G06Q 30/0277 20130101 |
| Class at Publication: |
700/98 |
| International Class: |
G06F 17/50 20060101 G06F017/50; G06Q 20/40 20060101 G06Q020/40 |
Claims
1. A system for forming a physical object from a digital file generated
from a transaction carried out on an internet enabled device, the system
comprising: (a) an internet enabled device capable of receiving an
unsolicited advertised offer and transmitting communications from a user
regarding a purchase based upon said advertised offer; (b) a digital
rendering device capable of forming a physical object from a digital file
containing user specified instructions; (c) a vendor capable of receiving
information regarding said purchase and providing said digital file in a
downloadable format; (d) a payment processor capable of (i) receiving
monetary funds transfer authorization from said user, (ii) effecting said
monetary funds transfer, (iii) issuing a communication to said vendor
when said monetary funds transfer is successfully effected, and (iv)
transferring at least a portion of said monetary funds to said vendor.
2. The system of claim 1, wherein said digital rendering device is a
three-dimensional printer.
3. The system of claim 1, wherein said digital rendering device is an
additive manufacturing device.
4. The system of claim 1, further comprising a data storage device
capable of storing said digital file for a period of time until said user
releases said digital file from said data storage device to commence
formation of said physical object.
5. The system of claim 4, wherein said data storage device resides within
said digital rendering device.
6. The system of claim 4, wherein said data storage device is
cloud-based.
7. The system of claim 4, wherein said digital file is sequenced with
other digital files to commence formation of said physical object once
other physical objects have been formed using said other digital files.
8. A method of forming a physical object from a digital file generated
from a transaction carried out on an internet enabled device, the method
comprising: (a) receiving an unsolicited advertised offer from a vendor
on an internet enabled device; (b) transmitting communications from a
user regarding a purchase based upon said unsolicited advertised offer;
(c) receiving authorization from said user for the transfer of monetary
funds; (d) effecting said monetary funds transfer; (e) issuing a
communication to said vendor when said monetary funds transfer is
successfully effected; (f) providing said digital file in a downloadable
format to said user; (g) delivering said digital file to digital
rendering device; (h) effecting formation of a physical object by said
digital rendering device using instructions contained in said digital
file; (i) transferring at least a portion of said monetary funds to said
vendor.
9. The method of claim 8, wherein said digital rendering device is a
three-dimensional printer.
10. The method of claim 8, wherein said digital rendering device is an
additive manufacturing device.
11. The method of claim 8, further comprising storing said digital file
in a data storage device for a period of time until said user releases
said digital file from said data storage device to commence formation of
said physical object.
12. The method of claim 11, wherein said data storage device resides
within said digital rendering device.
13. The method of claim 11, wherein said data storage device is
cloud-based.
14. The method of claim 11, further comprising sequencing said digital
file with other digital file to commence manufacture of said physical
object once other physical objects have been manufactured using said at
least some of said other digital files.
15. The method of claim 8, wherein said internet enabled device is a
digital display.
16. The method of claim 15, wherein said advertised offer occurs during
an entertainment session on a digital display.
17. A method of forming a physical object from a digital file generated
from a transaction carried out on an internet enabled device, the method
comprising: (a) receiving an unsolicited advertised offer from a vendor
on an internet enabled device; (b) transmitting communications from a
user regarding a purchase based upon said unsolicited advertised offer;
(c) receiving authorization from said user for the transfer of monetary
funds; (d) effecting said monetary funds transfer; (e) issuing a
communication to said vendor when said monetary funds transfer is
successfully effected; (f) providing said digital file in a downloadable
format to said user; (g) delivering said digital file to digital
rendering device; (h) effecting formation of a physical object by said
digital rendering device using instructions contained in said digital
file; (i) transferring at least a portion of said monetary funds to said
vendor, wherein said internet enabled device is a digital display,
wherein said advertised offer occurs during an entertainment session on
said digital display, and wherein said physical object is a miniature
thematic figurine.
18. A method of forming a physical object from a digital file generated
from a transaction carried out on an internet enabled device, the method
comprising: (a) receiving an unsolicited advertised offer from a vendor
on an internet enabled device; (b) transmitting communications from a
user regarding a purchase based upon said unsolicited advertised offer;
(c) receiving authorization from said user for the transfer of monetary
funds; (d) effecting said monetary funds transfer; (e) issuing a
communication to said vendor when said monetary funds transfer is
successfully effected; (f) providing said digital file in a downloadable
format to said user; (g) delivering said digital file to digital
rendering device; (h) effecting formation of a physical object by said
digital rendering device using instructions contained in said digital
file; (i) transferring at least a portion of said monetary funds to said
vendor, wherein said internet enabled device is a digital display,
wherein said advertised offer occurs during an entertainment session on
said digital display, and wherein said physical object is edible.
19. The method of claim 8, further comprising: allowing said user to
choose a customizable option on said digital file, wherein said
customizable option effects a feature of said physical object.
20. A method of forming a physical object from a digital file generated
from a transaction carried out on an internet enabled device, the method
comprising: (a) receiving an unsolicited advertised offer from a vendor
on an internet enabled device; (b) transmitting communications from a
user regarding a purchase based upon said unsolicited advertised offer;
(c) receiving authorization from said user for the transfer of monetary
funds; (d) effecting said monetary funds transfer; (e) issuing a
communication to said vendor when said monetary funds transfer is
successfully effected; (f) providing said digital file in a downloadable
format to said user; (g) delivering said digital file to digital
rendering device; (h) effecting formation of a physical object by said
digital rendering device using instructions contained in said digital
file; (i) allowing said user to choose a customizable option on said
digital file, wherein said customizable option effects a feature of said
physical object; (j) transferring at least a portion of said monetary
funds to said vendor, and wherein said physical object is a miniature
thematic figurine.
Description
CROSS-REFERENCE TO RELATED APPLICATION
[0001] This application is related to and claims priority benefits U.S.
Provisional Patent Application Ser. No. 61/813,611 filed on Apr. 18,
2013, entitled "System And Method For Forming A Physical Object From A
Digital File Generated From A Transaction Carried Out On An Internet
Enabled Device". The '611 provisional application is hereby incorporated
by reference herein in its entirety.
FIELD OF THE INVENTION
[0002] The present application relates to direct additive manufacturing.
In particular, the present application relates to a method and system for
forming a physical object from a digital file generated from a
transaction carried out on an internet enabled device.
BACKGROUND OF THE INVENTION
[0003] Additive manufacturing devices, otherwise known as
three-dimensional (3D) printing devices, are becoming more cost effective
and are showing expansion of usage consistent with previous economic
models involving technological advances in both printing and
manufacturing hardware. The proliferation of this technology is now
bringing the messages and capabilities of marketing and advertising
specialists to the forefront of a majority of consumers. With global
information and communication being within the capabilities of most every
household and business, it would be a logical step in the evolution to
have manufacturing added into those capabilities. The present method and
system provide techniques to facilitate the link between advertising and
additive manufacturing.
[0004] Costs have fallen sharply since the introduction of additive
manufacturing, which will likely become a staple appliance in most
households in the coming years. Much like previous technological
innovations that have revolutionized households, such as refrigerators,
air conditioners, and the personal computer, 3D printing will likely
change the way household items and daily goods are purchased, shipped and
manufactured. The ability to create goods as limitless as the imagination
will likely be within the capability of every business and household that
owns a 3D printer. Many companies and firms will create business models
solely based on this single technological advancement, whether it is
manufacturing the device, servicing the device, or providing refills for
the additive materials. Much like the evolution of the home printer from
the typewriter, and the fax machine evolving into email, additive
manufacturing will likely become affordable to most consumers and
businesses.
[0005] Additive manufacturing has been used for a variety of purposes
across a vast spectrum of end uses, especially in a commercial
environment to increase speed, quality and customization of what were
once very time-consuming and resource-consuming applications.
Applications have included rapid prototyping, design visualization, metal
casting, geospatial engineering, medical and healthcare related
applications, educational applications, as well as entertainment-oriented
applications. This can include creating small components to repair
structures where distant manufacturing and shipping would be too
expensive, such as space-based applications or deep water applications.
Prosthetic makers can now create prosthetic appliances that can be
custom-fit, designed, prototyped and manufactured within a single
location and in under a day. This type of technology could benefit
numerous veterans, those in active military service and refugees. Another
foreseeable application for 3D printing is the testing and reengineering
of the mechanical and physical properties of a new prototype for
fractions of the costs incurred using traditional subtractive means of
manufacturing. This technology will in turn benefit both company
shareholders and their customers by reducing research and development
expenditures. 3D printing technology will also enable lower barriers to
entry for innovators who wish to procure detailed and accurate
prototypes.
[0006] Current use of 3D printing is driven by enthusiasts, academics, and
early adopters mainly in hobbyist, educational and experimental forms.
Presently, simple functional objects are already available for users to
manufacture themselves, such as coat hooks, backscratchers, accessories
for other objects like phone cases, watch bands, ornamental art pieces,
or even replacement parts for existing household items like appliances.
Many businesses are also developing manufacturing process to print food;
the most successful attempts with chocolate and gelatins, with NASA
recently investing in a pizza making printer. With more complex designs
and uses being created, tested and shared, the ways in which this
technology will adapt to our various household needs are endless.
[0007] Extrusion and fused deposition modeling (FDM) works by laying down
material in layers with plastic filament or metal wire fed into heated
nozzle. Wire or electron beam freeform fabrication (EBF), which is
designed for building in zero gravity environments, uses an electron beam
and a solid wire feedstock to fabricate metallic structures. Granular,
DMLS (direct metal laser sintering), EBM (electron beam melting), SHS
(selective heat sintering), SLS (selective laser sintering), or powder
and plaster based 3D printing (powder bed and inkjet head 3D printing)
use a high-powered laser to melt-build from granular or powdered
materials inside the build chamber area layer by layer, the leftover
material then being separated to be discarded or saved for use later.
Laminated object manufacturing (LOM) builds using sheets glued together
after being cut with a knife or laser cutter. Light polymerized,
stereolithography (SLA) uses a liquid vat of curable photopolymer resin
and an ultraviolet laser to build layer by layer.
[0008] The most advantageous techniques for 3D printing are extrusion and
granular due to the variety of buildable materials that can be employed
in each of these techniques. Extrusion is the simplest to use while still
allowing a variety of materials to be printed. Whether it is plastics,
metals or edible materials, these techniques currently offer the most
flexibility for objects to be printed.
[0009] Stereolithography is now considered to provide the greatest
accuracy and better surface finish than other techniques. Other research
is being devoted to using similar techniques for tissue engineering and
for repair or replacement for portions of whole body tissues such as
bone, cartilage, skin, muscle, or blood vessels. Recent research has also
shown it is possible to use 3D printing techniques to create chemical
compounds by first printing a reaction vessel and then carrying out the
chemical reaction in those vessels. The most likely outcome will be a
hybrid of the most well-rounded and versatile techniques, to allow the
most freedom of design for objects to be manufactured.
[0010] Another technology that has already become ubiquitous involves
smart network-enabled devices. Smart devices are becoming so prevalent in
society that most individuals own multiple smart or internet enabled
devices.
[0011] Most existing 3D printing hardware and software can customize
objects across three dimensions to include base, width and height. The
objects can be modified according to the end user's needs. The process
involved in making the final object rendered by 3D printing will
typically fall into one of four categories:
[0012] Standard. A standard object is one that will be advertised and
shown as-is. An example of a standard object would be a series of action
figures. Each model of action figure in the product line is offered as
is, with no customization. Current manufacturing models can be considered
standard models in most instances. Each one is a licensed object to the
copyright holder and is to be sold and advertised without customization
or modifications.
[0013] Semi-standard. A semi-standard object is one that varies slightly
from the original design. However, each semi-standard product has the
same basic functions as the original object. An example of a
semi-standard object is a set of dinnerware, where there is a base model
and where the customer can select various colors or patterns to suit
their desires. The final rendering is discernible from the original
licensed product only in minor aesthetic details.
[0014] Semi-custom. A semi-custom object is one in which there is a base
object that can be customized within a specific set of criteria by the
user. However, the parameters of customization of a semi-custom object
are limited in scope. One example of a semi-custom object would be
culinary additive manufacturing for a pizza, for example. The user would
choose a pizza but have the option to add a number of toppings that are
available to the hardware/process. The varying outputs with different
types and amounts of toppings would not necessarily resemble other
objects being rendered from the same process/hardware.
[0015] Custom. A custom object is an object in which the end user can
modify a large number of parameters and specifications to meet their
needs or desires. Users can modify essentially any aspect of a custom
object to the point where the object no longer resembles the original
object from which the custom object is derived.
[0016] The present method and system are best suited to making the
standard category of rendered objects, particularly in the instance of a
licensed figure being advertised to be 3D printed. The present method and
system are also suited to the semi-standard category, in which the
fundamental design of an object is modified in minor respects, as well as
the semi-custom category as in the examples set forth above. The present
method and system is not particularly well-suited to the custom category
of rendered objects, as in the case of rapid prototyping, biomedical
treatments designed specifically for individual patients, as well as
hobby enthusiast and recreational designers.
Description of Related Prior Art References
[0017] Some existing 3D printing techniques could be used in a manner
complementary, or in conjunction with, the method and system. Others
describe the framework and infrastructure for the described advertisement
or transaction to take place. Exemplary of such techniques are described
in the following references.
[0018] Kaltenbach U.S. Patent Application Publication No. US2010/0088650A1
is directed to a kiosk/vending machine in a commercial/retail location at
which the printed object is to be rendered. Kaltenbach's device can be
used in lieu of a privately owned 3D printer, for example. Kaltenbach's
outsourcing of the actual rendering to a third party contrasts with the
present method and system, which focuses on the advertising aspect to
facilitate a purchase of a rendered object more than the actual end uses
or logistics of the hardware involved. By providing a
vestibule/kiosk/retail location, Kaltenbach provides a way for customers
to outsource their 3D printing hardware, which would complement the
present method and system by providing a greater number of users with the
ability to render objects at a nearby commercial or retail location.
[0019] Abraham U.S. Patent Application Publication No. US2008/0111816A1
describes a technique similar Kaltenbach's discussed above. Abraham's
technique employs a retail location as an outsourced 3D printing
provider, thereby allowing additive manufacturing to reach a larger
number of users. Abraham's technique establishes an online portal to both
customize and create objects. Providing a portal for customization and
rendering is different from and complementary to the present method and
system.
[0020] Norman U.S. Patent Application Publication No. US2011/0313878A1
describes a portal system website which essentially allows users to
customize, change and view their 3D objects, and also allows users to
order and ship as a brokerage for 3D designs. Once again, Norman's
technique differs from but is complementary to the present method and
system. In this regard, Norman's technique can provide semi-customization
minor customizations to semi-standard objects rendered using the present
method and system.
[0021] Vos Netherlands Patent No. 1036449C describes a portal system used
in the customization, brokerage and database management of 3D printing
files and designs. Vos's technique thus differs from the present method
and system, which involve advertising that prompts customer action.
[0022] Plattsmier U.S. Patent Application Publication No. US2012/0221433A1
describes a 3D printing technique that employs a web portal to a digital
location where a user can search, view and analyze in detail the
parameters of an object. Users can then purchase a 3D rendered object
through an online marketplace within Plattsmier's digital interface.
Plattsmier thus establishes an ongoing digital marketplace as opposed to
the present method and system, which involves a single transaction for
each advertisement presented to a potential customer of a 3D printed
object.
[0023] Banerjee U.S. Patent Application Publication No. US2002/0188518A1
describes a business to business brokerage for mass customization of 3D
designs and allows for the large-order manufacture of specific custom
designs. By contrast, the present method and system involves the
advertising of licensed goods to be rendered privately after an
interaction prompted by an unsolicited advertisement.
[0024] Pettis U.S. Patent Application Publication No. US2012/0113473A1 is
a general background reference that describes the networking of additive
manufacturing machines and frames the necessary communication and
exchanges of information to allow files to be transferred from beyond the
hardware to a format that allows multiple machines to operate as one.
[0025] Within Technologies International Publication No. WO2012/146943A2
is a general background reference that describes improvements to 3D
design and manufacturing systems, including an authentication technique
for 3D designs.
[0026] Amazon U.S. Pat. No. 5,960,411A describes a technique for
authentication, customer identification, creation of a shopping cart, and
a mechanism for exchanging information to facilitate an online
transaction. The Amazon one-click technique could be used complementarily
with the present method and system, which involve a single transaction
for each advertisement presented to a potential customer of a 3D printed
object.
SUMMARY OF THE INVENTION
[0027] A system forms physical objects from digital files generated from
transactions carried out on an internet enabled devices. The system
comprises: [0028] (a) an internet enabled device capable of receiving
an advertised offer and transmitting communications from a user regarding
a purchase based upon the advertised offer; [0029] (b) a digital
rendering device capable of forming a physical object from a digital file
containing user specified instructions; [0030] (c) a vendor capable of
receiving information regarding the purchase and providing the digital
file in a downloadable format; [0031] (d) a payment processor capable of
(i) receiving monetary funds transfer authorization from the user, (ii)
effecting the monetary funds transfer, (iii) issuing a communication to
the vendor when the monetary funds transfer is successfully effected, and
(iv) transferring at least a portion of the monetary funds to the vendor.
[0032] In one system embodiment, the digital rendering device is a
three-dimensional printer. In another system embodiment, the digital
rendering device is an additive manufacturing device.
[0033] The system can further comprise a data storage device capable of
storing the digital file for a period of time until the user releases the
digital file from the data storage device to commence formation of the
physical object. The data storage device can reside within the digital
rendering device or it can be cloud-based.
[0034] The digital file can be sequenced with other digital files to
commence formation of the physical object once other physical objects
have been formed using the other digital files.
[0035] A method of forming a physical object from a digital file generated
from a transaction carried out on an internet enabled device, the method
comprising: [0036] (a) receiving an advertised offer from a vendor on
an internet enabled device; [0037] (b) transmitting communications from a
user regarding a purchase based upon the advertised offer; [0038] (c)
receiving authorization from the user for the transfer of monetary funds;
[0039] (d) effecting the monetary funds transfer; [0040] (e) issuing a
communication to the vendor when the monetary funds transfer is
successfully effected; [0041] (f) providing the digital file in a
downloadable format to the user; [0042] (g) delivering the digital file
to digital rendering device; [0043] (h) effecting formation of a physical
object by the digital rendering device using instructions contained in
the digital file; [0044] (i) transferring at least a portion of the
monetary funds to the vendor.
[0045] In one method embodiment, the digital rendering device is a
three-dimensional printer. In another method embodiment, the digital
rendering device is an additive manufacturing device.
[0046] The method can further comprise storing the digital file in a data
storage device for a period of time until the user releases the digital
file from the data storage device to commence formation of the physical
object. The data storage device resides within the digital rendering
device. The data storage device can also be cloud-based.
[0047] The method can further comprise sequencing the digital file with
other digital files to commence formation of the physical object once
other physical objects have been formed using the other digital files
BRIEF DESCRIPTION OF THE DRAWINGS
[0048] FIG. 1 is a sequence diagram of the present method and system,
beginning with the customer accessing or using content in which an
advertisement is witnessed through the actual rendering of the object.
[0049] FIG. 2 is a sequence diagram that is similar to FIG. 1, however
without the added preface of content being viewed prior to the
unsolicited advertisement being witnessed.
[0050] FIG. 3 is a graphical representation of the user interaction with
an advertised offer, in which a user becomes a customer upon a successful
purchase.
[0051] FIG. 4 is a graphical representation of the user interacting with a
web portal for the present method and system.
[0052] FIG. 5 illustrates the steps involved in an economic transaction
and describes the fiduciary and service obligations of the parties
involved in the transaction.
[0053] FIG. 6A illustrates the process of forming a physical object from a
digital file.
[0054] FIG. 6B is the graphical representation of steps in FIG. 6A.
[0055] FIG. 7 illustrates a digital file being processed through additive
manufacturing to render a physical object.
DETAILED DESCRIPTION OF PREFERRED EMBODIMENT(S)
[0056] In the context of this disclosure and description of the present
method and system, the following terms are defined as follows:
[0057] 3D printing or additive manufacturing: A process of forming a
three-dimensional tangible solid object from a digital file. 3D printing
is achieved using an additive process, in which successive layers of
material are laid down or melted together in various shapes, functions
and formats. A 3D printer is a device using additive manufacturing that
takes a digitally formatted file and renders a three-dimensional physical
object of the specifications embedded in the file.
[0058] Immediate manufacturing: A process in which a digital file is
purchased and upon a completed transaction, either the file is downloaded
and immediately rendered by the 3D printer subject to the various
component capacities and capabilities of the hardware or the file is
placed in a queue to await manufacturing at the convenience of the
purchaser.
[0059] Object: A three-dimensional rendering of a specified design that is
the resulting output of a 3D printer or additive manufacturing process.
[0060] Advertisement: An interactive media, by means of a button or
command prompt, in which a user is influenced to make a subsequent
purchase and download of a file format necessary or desirable for 3D
printing and the rendering of the file to a form a physical object by the
process of additive manufacturing. Both dynamic advertisements, such as
commercials; and static advertisements, such as banner ads, are both
considered applicable advertisements for this method and process
described within this embodiment.
[0061] Smart interface: A smart-capable or internet-enabled device that
displays advertisements to a user, has the capability of downloading a
renderable file, and communicates indirectly through any means of data
transfer to a 3D printer. Examples of smart or internet-enabled devices
are smart televisions, smart phones, tablets, laptops, computers, worn
smart devices or other augmented reality devices, e-readers, wireless
capable MP3 devices or digital music player, vehicle-based interactive
devices, digital catalogs, smart glass, and any other smart capable
device.
[0062] Third party payment processor: A third party that facilitates a
purchase or transaction by processing funds and/or transferring funds
from the purchaser to the seller. However, the manufacturer, advertiser
and/or seller could be acting as the role of third party processor, and
does not necessarily imply an outsourced vendor.
[0063] Turning first to FIG. 1, interaction with a potential customer/user
begins when the customer/user is searching for content or using content
on the internet or other network (step 100). The customer/user witnesses
an unsolicited advertisement in which the object advertised has the
ability to be rendered using a 3D printer (step 110). The customer is
given the option to buy the object by means of digital file in which they
would be able to render it using their privately owned additive
manufacturing device (step 120). If the user declines the purchase and
would like to continue interacting with the content (step 130b), the
advertisement will finish playing, or if finished, return the user back
to (step 100).
[0064] If the user elects to become a customer by purchasing the
file/object, the user/customer shall select the "Buy" or "Purchase" or
"Print Now" button option, for example. However, any button or prompt
that furthers the purchase is included in step 130a. Following the
customer's consent to purchase, the customer will proceed with standard
purchase procedure in which they will enter their customer information,
such as customer account number, billing information, customer
identification number and the like (step 140a), as well as funds being
debited from the given billing information which fulfills the customer
responsibilities of the purchase (step 140b).
[0065] The third party payment processor will confirm the funds are
available (step 150), and sends an approval/confirmation of payment (step
160). The data or file is then transferred to the user, fulfilling the
responsibilities of the provider/manufacturer/designer/host, which is the
final consummation of the transaction (step 170). The customer is then
given the option to be redirected back to their choice of content or
resume actions listed (step 100).
[0066] Once the customer has possession of the file/data to be rendered,
it is either stored in the customer's account to await further transfer
to the 3D printer or appropriate additive manufacturing device or
software interface for the device (step 180a), or the file/data is sent
to a queue within the software or device to await manufacture (step
180c). The 3D printer then receives the information (step 180b), and then
renders the object according to the specifications of the file (step
190).
[0067] Turning next to FIG. 2, which illustrates essentially the same
structure as FIG. 1, except without the preface of the user interacting
with content as the beginning of the transaction. FIG. 2 illustrates
that, as long as the customer witnesses the advertisement and proceeds
with the purchase, the method is unaffected. The principal difference
between the processes in FIGS. 1 and 2 resides in step 220b, in which the
process ends rather than the user electing to return to the original
content upon election by the user not to proceed with the purchase. The
circumstances that initiate the transaction are based on the initiation
by an unsolicited advertisement rather than the actions of the
customer/user prior to initiation. FIG. 2 simply outlines other possible
circumstances that can lead to initiation of a transaction. The
200-series numbers used to depict the steps in FIG. 2 correspond to the
analogous step in FIG. 1 using the 100-series numbers.
[0068] In FIG. 3, the consumer witnesses an advertisement for a specified
object of objects from one of a number of media, through any number of
smart technology devices (step 300), to include smart phones, tablets,
personal computers, smart television sets, entertainment console and
other suitable devices. The device is of a format that has smart
capabilities. In step 300, the user is first influenced to interact with
the advertisement by way of a link-based prompt option, such as, for
example, by voice command, by touch screen or by clicking on the link, as
depicted in steps 310a, 310b and 310c, respectively. The interaction will
occur simultaneously or near-simultaneously through a third party payment
processor designated at a prior time, or, if the seller elects not to
outsource the payment process, they can handle their own payment
processes (steps 320a, 320c and/or 320d); or the link will redirect the
consumer to a third party link in which payment will be consummated
methods including credit card, debit card, radio-frequency identification
(RFID) based payment methods, online brokerage accounts, such as PayPal,
or through a prepaid debit based account (step 320b). The transaction
will be completed once payment has been rendered and the formatted file
necessary or desirable for rendering the object as advertised has been
exchanged, returning the customer to their previous content (step 330),
as well as the transfer of data to the appropriate device, as outlined in
FIG. 1 and FIG. 2, culminating in the rendering of the object (step 340).
[0069] FIG. 4 depicts the graphical representation of the described
embodiment, with the user interfacing a web portal for the present method
and system. As in the previous figures, the user interacts with the
content presented (step 400). However, unlike previously the steps set
out in the previous figures, a static web advertisement is presented and
witnessed by the user (step 410). The user chooses to initiate the
process by choosing to purchase the item as shown in step 420a, or can
elect to postpone the purchase for a later time or date by saving the
choice in a shopping cart or stored customer wish list or another similar
feature, as highlighted in step 420b. There is no option listed in FIG. 4
to return the user to the previous content as in the other figures, since
in this example, there is not a deviation from the standard content
through a dynamic advertisement such as a commercial, but instead the
advertisement is incorporated into the layout of the content on the
website or portal. Regardless of whether the advertisement is a dynamic
advertisement, such as a commercial, or a static advertisement such as in
a banner advertisement, the process is still applicable to unsolicited
advertisements generally. With either option, the object can be rendered
immediately (step 440) or sent into a queue to be manufactured at a later
date or at the convenience of the customer (step 430).
[0070] FIG. 5 shows how the economic cycle of the method works in a
simplified fashion. There can be intermediaries, distributors and other
parties that could be included; however those entities could each be
represented by one of the three principal parties, namely, customer,
third party processor and manufacturer/host. The customer first agrees to
the terms of purchase and money can be debited to a third party processor
or directly to the manufacturing host. The file will then be, upon
successful payment, transmitted from the manufacturer to the customer in
a digital format. Software or other means to facilitate the transfer,
such as compression or encoding, would be considered a necessary or
desirable part of the file transfer.
[0071] In FIG. 5, step 500 is the advertisement for an object to be
rendered by a 3D printer. The user witnesses the advertisement (step 510)
and subsequently issues a request for purchase (step 520) by initiating
the transaction through the means described in previous figures such as
by voice command, by touch screen or by clicking a link. The request is
sent to the third party payment processor (step 530b), to confirm and
transfer funds as to the practices and procedures accepted and allowed by
standard fiduciary practices. The user's bank account, credit card
company, or other financial account/payment institution (step 530c), is
debited the funds for purchase in the amount of the sale price (step
530d), which is then transferred to the selling party (step 530a), who in
turn sends the specified purchased data file to the user (step 540), who
in turn renders the object at their convenience or enters it into a queue
to be rendered at their convenience (step 550).
[0072] Upon completion of the transaction and the formatted file being
transmitted to the buyer as depicted in the top portion of FIG. 6A. In
step 600, the user sends a request for purchase by prompting the
interaction through an interactive button or prompt within the
advertisement. Step 610 delineates between a single file purchase and
multiple file purchases, although it should be noted that multiple files
does not necessarily mean multiple purchases, as one object may
inherently require multiple components to function as designed and each
file can be a single component of one overall object. In steps 620a and
620b, depending on whether the object falls into a classification of
semi-standard, semi-custom or custom, the user can elect to customize the
object to the predetermined presets or choices outlined by the seller
within the prompt depending on the characteristics of the object. If the
user elects to make the outlined choices or changes, they will be
directed to an interface or menu, as depicted in steps 630a and 630b. If
the user has an account in which preferences are stored or past purchases
are tracked, the modifications or changes in the prior steps may or may
not be saved by the seller or buyer as depicted in step 640.
[0073] As further shown in FIG. 6A, the object will either be
simultaneously or near-simultaneously downloaded and, if the device is
synchronized with the 3D printer, the object will be rendered immediately
or after a length of time between any of the foregoing steps (steps 660a,
670a and step 680a), which can be resumed at the convenience of the
user/buyer or when the file has been properly transferred from the device
in which the purchase occurred to the 3D printer, whether it be direct or
through intermediate devices, or from the cloud-based server from which
the file can be downloaded. The file can be immediately downloaded or
retained in a queue structure in which it will await manufacture. If
multiple objects are ordered in one transaction, step 650 would allow the
user to purchase multiple files in one transaction. If multiple files are
to be downloaded to create multiple parts or components for a single
object, step 650 would be skipped, but the process with multiple files
would still be followed.
[0074] In FIG. 6A, step 660b depicts the choice given to the customer upon
download of the file(s). The customer can elect to print the object
immediately (step 680b), or direct the object into a queue (step 670b) to
initiate rendering of the object at the convenience of the customer.
During a multiple component rendering, step 680c depicts the multiple
components or multiple files subsequently being rendered. In step 690,
the user returns to the content previously accessed prior to the purchase
following a successful transaction.
[0075] FIG. 6B illustrates the file being downloaded to the software or 3D
printing device following the customer's account being charged, as
depicted in step 600. Step 620a and 620b depict wireless sync and a time
delayed manual sync, respectively, the latter through hardware such as a
thumb-drive, flash-drive, or other external storage device, the file
being transferred either to the printer directly or to a software
interface that controls the printing, depending on the parameters and
function of the device itself. The 3D printing device receives the files,
as depicted in steps 680a and 680b, where the file either enters a queue,
as in step 670, or begins rendering the object from the file immediately
as depicted in steps 685a) and 685b. Upon final completion of the object
printing (step 690), the process in finished. Although the transaction is
completed following the transfer of funds from buyer to seller, and the
file from seller to buyer, the process is deemed to be complete upon the
final rendering of the object by the user/customer.
[0076] FIG. 7 shows that once the file is downloaded to the software
controlling the 3D printer, it can be rendered based on the printer
manufacturer's specifications and other variables that will affect the
time and resources of the manufacturing process. Upon completion, the
advertised object will be rendered within the user's home or business for
the user's specified use. FIG. 7 depicts the object rendering process.
The steps cover the data being sent to the device (step 700), to where
the building begins (step 710), when manufacturing is complete (step
720), and the object is finished and ready for use (step 730).
[0077] While particular elements, embodiments and applications of the
present invention have been shown and described, it will be understood,
that the invention is not limited thereto since modifications can be made
by those skilled in the art without departing from the scope of the
present disclosure, particularly in light of the foregoing teachings.
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